About

A career in product design, built on visual craft

I’m Rob Sansom, a senior product designer with over a decade of experience across UX, UI and design systems. I’ve worked on complex products with client teams and spent recent years developing independent apps, staying close to the decisions from first idea to finished interface.

About me

How I approach the work

My foundation is in graphic design, while much of my early career was spent in IT operations and infrastructure. After Pearson, I set up R Sansom Consulting and moved into visual and product design contracts. That path still shapes how I design: I think about the systems behind an interface as well as the experience in front of it.

Client work has taught me to collaborate within complex teams and constraints. Independent products have given me responsibility for the whole experience, from choosing what matters to testing ideas and refining the result. In both settings, I aim for clear UX and UI that holds up in real use, including delayed data and failure states.

Experience

Where I’ve worked

2024–present

Fractional Product Designer & Design Engineer

Mellow Studio

Helping product teams shape and improve digital products, from early research and UX through to detailed UI and design systems.

2020–2024

Senior Product Designer

TCS Interactive

Worked with client teams including LSEG and Nest Pensions on complex product experiences, combining UX, detailed UI and design systems.

2014–2020

Product Designer

R Sansom Consulting Ltd

Ran a design consultancy serving teams including Raymarine/FLIR, Telefónica Alpha, Lavanda and BCG Digital Ventures, across UX, UI and visual design.

2013–2014

Datacentre Systems Engineer

Pearson

Supported a large EMEA environment, helping maintain service availability and delivering deployments, migrations and escalation support.

1997–2012

Operations and support

Earlier IT roles

Worked with Apple, Independent News & Media and Co-operative Financial Services, with support contracts involving Fujitsu, Microsoft and Gateway PCs.

Tools

Tools I use

Figma

Flows, detailed interfaces and shared design systems.

Adobe Creative Cloud

Visual design and production assets.

Framer

Interactive prototypes and responsive web experiences.

SwiftUI & Xcode

Building and testing native interfaces for independent products.

Claude Code & Codex

AI-assisted implementation and testing for independent products.

Local AI models

Private, offline AI for exploring ideas and testing product concepts.

Questions

About the work and how I work

What kind of roles are you looking for?

Is this client work or independent work?

Do you code?

What kind of product designer are you?

What’s your process?

Do you use AI?

Can you walk through your work?

What kind of roles are you looking for?

Is this client work or independent work?

Do you code?

What kind of product designer are you?

What’s your process?

Do you use AI?

Can you walk through your work?

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