
About
A career in product design, built on visual craft
I’m Rob Sansom, a senior product designer with over a decade of experience across UX, UI and design systems. I’ve worked on complex products with client teams and spent recent years developing independent apps, staying close to the decisions from first idea to finished interface.
About me
How I approach the work
My foundation is in graphic design, while much of my early career was spent in IT operations and infrastructure. After Pearson, I set up R Sansom Consulting and moved into visual and product design contracts. That path still shapes how I design: I think about the systems behind an interface as well as the experience in front of it.
Client work has taught me to collaborate within complex teams and constraints. Independent products have given me responsibility for the whole experience, from choosing what matters to testing ideas and refining the result. In both settings, I aim for clear UX and UI that holds up in real use, including delayed data and failure states.
Experience
Where I’ve worked
2024–present
Fractional Product Designer & Design Engineer
Mellow Studio
Helping product teams shape and improve digital products, from early research and UX through to detailed UI and design systems.
2020–2024
Senior Product Designer
TCS Interactive
Worked with client teams including LSEG and Nest Pensions on complex product experiences, combining UX, detailed UI and design systems.
2014–2020
Product Designer
R Sansom Consulting Ltd
Ran a design consultancy serving teams including Raymarine/FLIR, Telefónica Alpha, Lavanda and BCG Digital Ventures, across UX, UI and visual design.
2013–2014
Datacentre Systems Engineer
Pearson
Supported a large EMEA environment, helping maintain service availability and delivering deployments, migrations and escalation support.
1997–2012
Operations and support
Earlier IT roles
Worked with Apple, Independent News & Media and Co-operative Financial Services, with support contracts involving Fujitsu, Microsoft and Gateway PCs.
Tools
Tools I use
Figma
Flows, detailed interfaces and shared design systems.
Adobe Creative Cloud
Visual design and production assets.
Framer
Interactive prototypes and responsive web experiences.
SwiftUI & Xcode
Building and testing native interfaces for independent products.
Claude Code & Codex
AI-assisted implementation and testing for independent products.
Local AI models
Private, offline AI for exploring ideas and testing product concepts.
Questions
About the work and how I work
What kind of roles are you looking for?
Is this client work or independent work?
Do you code?
What kind of product designer are you?
What’s your process?
Do you use AI?
Can you walk through your work?
What kind of roles are you looking for?
Is this client work or independent work?
Do you code?
What kind of product designer are you?
What’s your process?
Do you use AI?
Can you walk through your work?